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DeLIVERY TIME

Roles:

Producer
Artist
Designer

Delivery Time was a mobile game developed by myself and friend Andrew Radford. The project was an personal endeavor as a part of our participation in our local indie-group "The Saltworks".

The game is a procedurally-generated arcade-style 2D Platformer.

Built to be a lighthearted, simple experience, the art and gameplay are reflections of that design philosophy.  It features bosses, achievements and unlock-able skins.


Apple App Store Link

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