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DeLIVERY TIME
Roles:
Producer
Artist
Designer
Delivery Time was a mobile game developed by myself and friend Andrew Radford. The project was an personal endeavor as a part of our participation in our local indie-group "The Saltworks".
The game is a procedurally-generated arcade-style 2D Platformer.
Built to be a lighthearted, simple experience, the art and gameplay are reflections of that design philosophy. It features bosses, achievements and unlock-able skins.
Apple App Store Link
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